Facebook PDQ

image_thumb2544A company can have the best product around, but if the pages are too sluggish, if the product suffers recurring outages, if the user-product interaction is varied and inconsistent, the product’s overall Usability can, and does, suffer.

Quick-UX provides for the rapid, simple and quantifiable assessment of a product’s User Experience (UX). Among the various components that define a product’s Usability, as well as Quick-UX‘s, are Accessibility, Consistency, Recognition, Navigation, and Page Load Time.

In answering the question of Usability, "Can I use it?" the sub-category of Page Load plays an instrumental role. Page Load, often obfuscated or connected with other perceived causes of a product’s dissatisfaction, ultimately, either positively or negatively, presents an unquestionable influence on a product’s overall Usability.

Example: Prompt Load Time (value = 1.0)

When I recently twittered my followers asking for their opinion of a web product that best exemplified a Prompt Load Time, some of the most common responses were…

WordPress and
Basecamp.

But, the product that received the most votes was Facebook.

00_facebook-homepage

Facebook is not only a good example of a product with a Quick-UX Usability Page Load Time variable value of 1.0, Prompt Load Time, but also a wonderful example of improvement along the same lines.

Amazingly, as recently as January 2008, Facebook was seen as one of the slowest, most inaccessible social networking products.

01_facebook-techcrunchies

Now, Facebook, is one of the promptest, fastest web products, with 350 million active users, 50% of which log on every day, with the average user spending 55 minutes interacting with the product.

Whatever part of the product with which the user chooses to interact, the end result is always and consistently the same… quick reaction and responsiveness – from visiting and interacting with one’s Inbox…

02_facebook-inbox

… to participating in conversations in the News Feed.

03_facebook-newsfeed

Should Do

With all the positive efforts being taken, some ‘flourishes’ of the user interface continue to inject a sluggishness into an overall snappy Page Load Time and user experience that would best be redesigned or redeveloped inline with the rest of the product’s established Page Load Time expectations. An example of such an interface event, with sluggishness caused by either the method of display, and/or of content retrieval, is the user action of adding a friend.

04_facebook-addfriend

If a recent interview with an anonymous Facebook employee is accurate, Facebook can be viewed as being very much on the right track to further improvement of their already Prompt Load Time.

On the continued optimization of downloaded file size and its client-side performance…

"…actually found out it increased the number of page views by 77%, essentially because we were reducing 77% of the page load, and therefore it was loading faster, and thus generating more clicks. We not only reduced our bandwidth, and how much we have to pay for our Internet, but we made the site faster and increased the clicks-per-minute, which is what we’re truly interested in."

On the optimization of server responsiveness…

"…this guy right now is single-handedly rewriting, essentially, the entire site. Our site is coded, I’d say, 90% in PHP. All the front end — everything you see — is generated via a language called PHP. He is creating HPHP, Hyper-PHP, which means he’s literally rewriting the entire language.

"We’re going to reduce our CPU usage on our servers by 80%, so practically, users will just see this as a faster site. Pages will load in one fifth of the time that they used to."

Next…

Over the course of this series we explored many real-world examples of Page Load Time values…

Poor Load Time (value 0) [Twitter, Twine]
Delayed Load Time (value 0.5) [Conversation Pieces]
Prompt Load Time (value 1) [Facebook]

Subscribe now (click here) to make sure you don’t miss any part of exploration of Quick-UX, the quick and easy method of generating quantifiable and comparable metrics representing the understanding of the overall User Experience of a product, as well as other insightful posts from The Product Guy.

Enjoy, Discuss & Tweet!

Jeremy Horn
The Product Guy

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Slow Paced Conversation Pieces

image_thumb254A company can have the best product around, but if the pages are too sluggish, if the product suffers recurring outages, if the user-product interaction is varied and inconsistent, the product’s overall Usability can, and does, suffer.

Quick-UX provides for the rapid, simple and quantifiable assessment of a product’s User Experience (UX). Among the various components that define a product’s Usability, as well as Quick-UX‘s, are Accessibility, Consistency, Recognition, Navigation, and Page Load Time.

In answering the question of Usability, "Can I use it?" the sub-category of Page Load plays an instrumental role. Page Load, often obfuscated or connected with other perceived causes of a product’s dissatisfaction, ultimately, either positively or negatively, presents an unquestionable influence on a product’s overall Usability.

Example: Delayed Load Time (value = 0.5)

Conversation Pieces is a web product that provides an online venue from which indie designers can sell their creations. This product has also earned a Quick-UX Page Load Time variable value of 0.5, Delayed Load Time.

00_conversationpieces-homep

According to a report that Akamai released in 2009…

40% of consumers abandon the site after 3 seconds of load time

23% of consumers stop shopping due to long page loading time

These are 2 concerns that Conversation Pieces would be well served to pay attention to.

01_conversationpieces-homep

Store, Set Up

Bandwidth utilization resulting from the speed of the product’s server(s) plays a critical role in the understanding, and consumer’s perception, of a product’s Page Load Time. However, Page Load Time, the Quick-UX variable, is a quantification of the perceived time it takes to load the page, content, or complete an action. If the product’s page downloads everything in 100ms, but does not show anything to the user for 5, 10, or more seconds, then the page has a Page Load Time problem.

As far as bandwidth utilization is concerned, going beyond the basic hardware of the servers…

unoptimized images
Resizing the used images, reducing the number of colors used, and selecting the proper compression algorithms (GIF, PNG, JPG), can have a tremendous impact on the final file size delivered to the consumer.

uncompressed files
Using products like YUI Compressor or Google Compile on files containing the likes of JavaScript and CSS can remove whitespace and restructure your underlying code to be compact and small in file size.

no HTTP compression
Compressing HTTP requests and responses are very common on many servers and typically demonstrate as much as a 70% reduction in response size, a.k.a. the files the consumer is receiving via their browser. note: depending on your server setup there may be CPU overhead

uncombined files
The more file requests that are made, the more overhead that is involved in the process, and the slower the Page Load Time. Various methods can be used to reduce the files, from using sprites to combine many images into one, to concatenating CSS and JavaScript files.

… all use up unnecessary bandwidth, resulting in superfluous seconds wasted in Page Load Time. Some more best practices to optimizing Page Load Time can be found at http://developer.yahoo.com/performance/rules.html .

Minding the Store

The Conversation Pieces product exhibits occasional, inconsistent delays, everywhere from the initial home page load to the display of various purchasable content .

02_conversationpieces-produ

These delays are most likely caused by the way the Flash and the caching of images has been coded. The resulting experience created is a very real concern in the product’s Usability, with the consumer sometimes waiting, sometimes instantly getting what was requested, with no apparent pattern to the behavior.

Such inconsistency of Page Load Time does more than wreak havoc within the online shopping experience. Beyond the impact on the product’s Usability, there is enough inconsistency present to assuredly have an impact on the actual pocketbook of the company; resulting from consumers leaving to go elsewhere, to a more stable, more consistently usable website.

Should Do

Perceived page load time is the ‘real’ Page Load Time as far as the consumer is concerned. With that in mind, specific steps can be taken to improve the Page Load Time of the Conversation Pieces product.

  • Focus the product on providing content in manners empowering the rapid actions and decisions of its consumers.
  • Whether sticking with a full Flash web product, or not, further optimize the dynamically loaded images and perform smarter caching and, especially, preloading of content with better user feedback as to what is actually going on, e.g. image X of Y loaded, W% loaded, Q time remaining.
  • A good deal of what can be accomplished in Flash can be done in a much more lightweight and prompt fashion via the latest techniques of HTML and JavaScript. With the availability of very powerful JavaScript libraries (MooTools, YUI, jQuery, …) companies are hard pressed nowadays to justify the absolute requirement of Flash over that of HTML.

Next…

Over the next several weeks I will be providing real-world examples of Page Load Time values…

Poor Load Time (value 0) [Twitter, Twine]
Delayed Load Time (value 0.5) [Conversation Pieces]
Prompt Load Time (value 1) [Facebook]

Subscribe now (click here) to make sure you don’t miss any part of this series exploring the Usability and Page Load Time of Quick-UX, the quick and easy method of generating quantifiable and comparable metrics representing the understanding of the overall User Experience of a product, as well as other insightful posts from The Product Guy.

Enjoy, Discuss & Tweet!

Jeremy Horn
The Product Guy

Add to Social Bookmarks: Stumbleupon Del.ico.us Furl Reddit Google Add to Mixx!

Twine Tied Up in Load Time

image_thumb25A company can have the best product around, but if the pages are too sluggish, if the product suffers recurring outages, if the user-product interaction is varied and inconsistent, the product’s overall Usability can, and does, suffer.

Quick-UX provides for the rapid, simple and quantifiable assessment of a product’s User Experience (UX). Among the various components that define a product’s Usability, as well as Quick-UX‘s, are Accessibility, Consistency, Recognition, Navigation, and Page Load Time.

In answering the question of Usability, "Can I use it?" the sub-category of Page Load plays an instrumental role. Page Load, often obfuscated or connected with other perceived causes of a product’s dissatisfaction, ultimately, either positively or negatively, presents an unquestionable influence on a product’s overall Usability.

Example: Poor Load Time (value = 0.0)

Based on a recent study commissioned by Akamai…

2 seconds = Page Load Time when customers become impatient

Twine is a web product that goes beyond the basic user contributed content model of more familiar sites, like Digg and Mixx, and performs semantic analysis on your contributed content and interests to help identify both related content, as well as additional information of potential interest to each active user.

00_twine-homepage

I have been a user of Twine since being accepted into the early Beta. Beginning with my initial interaction with the product, and despite the evolutions of the user interface, it is apparent that the product’s Usability has been degrading over time — most notably in the department of Page Load Time, earning Twine a Page Load Time variable value of 0.

From the inability to login due to page timeouts…

01_bad-login

… to the incredible unresponsive (or barely responsive) interfaces…

02_twine-slow-loading

10+ seconds later

03_twine-slow-loading-10sec

… Page Load Time is a present and seemingly growing issue of Usability with this product.

One set of interactions, experienced in December 2009, best exemplify the negative impact on Usability of this product experienced due to Poor Load Time. In addition to sluggish interface interactions, for example when expanding the ‘related people,’ that would leave all but the most patient of patient people to conclude the product was merely unusable/broken, was the common and (hopefully) trivial task of accepting a friend request.

04_twine-friends

From the time starting with clicking the link within the email to accept or check out the friend request, to finally accepting, many minutes of delays and frustration transpired. For every click on the inbox, every time, every action involved in the process, 3-5 seconds was spent waiting, locked in a frozen state, unable to use the product in another way, locked into the current glacial path, of click, wait, click, wait, click, wait…etc.

dali-clock-500x500

While the Twine product does have its good moments and days, performing lickety split, the Page Load Time experience is one of (increasingly) frequent and long delays as well as the inability to access and load content.

Should Do

In addition to a basic focus on reliability and duration of Page Load Time, there are other improvements that a product, such as Twine, would benefit…

  • For the times where delay is unavoidable…
    • provide better user feedback to better align the user expectations of time remaining — e.g. progress bars instead of endlessly spinning wheels, clear messaging of server timeouts and delays instead of generic ‘unable to login’ messages
    • allow for the asynchronous performing of actions within the product, so that while one action processes, other actions, by the user, can be taken and content explored

Next…

Over the next several weeks I will be providing real-world examples of Page Load Time values…

Poor Load Time (value 0) [Twitter, Twine]
Delayed Load Time (value 0.5) [Conversation Pieces]
Prompt Load Time (value 1) [Facebook]

Subscribe now (click here) to make sure you don’t miss any part of this series exploring the Usability and Page Load Time of Quick-UX, the quick and easy method of generating quantifiable and comparable metrics representing the understanding of the overall User Experience of a product, as well as other insightful posts from The Product Guy.

Enjoy, Discuss & Tweet!

Jeremy Horn
The Product Guy

Add to Social Bookmarks: Stumbleupon Del.ico.us Furl Reddit Google Add to Mixx!

Twitter’s Crawl

image_thumb2A company can have the best product around, but if the pages are too sluggish, if the product suffers recurring outages, if the user-product interaction is varied and inconsistent, the product’s overall Usability can, and does, suffer.

Quick-UX provides for the rapid, simple and quantifiable assessment of a product’s User Experience (UX). Among the various components that define a product’s Usability, as well as Quick-UX‘s, are Accessibility, Consistency, Recognition, Navigation, and Page Load Time.

In answering the question of Usability, "Can I use it?" the sub-category of Page Load plays an instrumental role. Page Load, often obfuscated or connected with other perceived causes of a product’s dissatisfaction, ultimately, either positively or negatively, presents an unquestionable influence on a product’s overall Usability.

Example: Poor Load Time (value = 0.0)

Twitter is fast becoming, and for some already is, an essential communication tool.

00_homepage-twitter

Yet, Twitter earns a Page Load Time variable value of 0, due to its intermittent slow performance, but more so contributing to this value are the constant outages felt through the year, month after month.

If the page doesn’t load, if requested action takes an interminable amount of time, if the likelihood of the next user action failing is constantly looming, the overall Usability of a product takes a terrible toll.

In 2009, according to Pingdom, Twitter experienced a total of 20.82 hours of downtime.

01_twitter-pingdom

Outages of Twitter were not isolated to merely the entire site being unavailable, but also consisted of sub-sections, or sub-features not working or resulting undesirable or unexpected behavior. Contributing to the pervasive problem of Page Load Time is both the inaccessibility of the product as well as the inability of the users to obtain key information (missing updates, etc) and other bugs leading to incomplete or otherwise incorrect Page Loads.

A Quick Study

I quickly examined and compiled a list of incidents that affected the Page Load Time of the Twitter product, distinguishing between total downtime, and partial downtime and information inaccessibility, based upon the public posts on Twitters blog.

http://status.twitter.com/archive

I did my best to not double count any problems, but it was difficult since many of the problems occur so frequently, and it is often difficult to distinguish, from these status blog posts alone, between a persisting problem being experienced or fixed, from that of a new emergence of a similar or same problem. Furthermore, I also excluded the impact on Page Load Time arising from scheduled maintenance/downtime – periods of time over which the user expectation would be most aligned with the product’s promise of Page Load Time.

Some of my notes regarding my review of Twitter’s 2009 product Page Load Issues…

 

Dec 17

Site Outage

DNS records compromised

http://status.twitter.com/post/288586541/working-on-site-outage

Dec 14

sms service unavailable

 

http://status.twitter.com/post/283934158/sms-service-temporarily-unavailable-we-are-working-on

Dec 8

unplanned downtime

 

http://status.twitter.com/post/275824585/responding-to-unscheduled-downtime

Dec 7

unplanned downtime

 

http://status.twitter.com/post/273515629/brief-downtime

Dec 6

high rate of failwhales

 

http://status.twitter.com/post/272315876/responding-to-whales

 

Nov 30

Unplanned downtime

high error rate; tmp disabled list feature

http://status.twitter.com/post/263867698/responding-to-high-error-rate-lists-feature

Nov 23

elevated error rate

 

http://status.twitter.com/post/254725789/fixing-elevated-error-rate-on-twitter-com

Nov 11

high number of errors

 

http://status.twitter.com/post/240542434/working-on-high-number-of-errors

Nov 6

elevated errors

 

http://status.twitter.com/post/235296654/were-looking-into-the-cause-of-elevated-errors-on-the

 

Oct 21

elevated error rate

 

http://status.twitter.com/post/219264090/elevated-error-rate-being-worked-on

Oct 18

network connectivity problems

 

http://status.twitter.com/post/216351172/responding-to-network-connectivity-problems

Oct 13

account lockouts after username/pw change

 

http://status.twitter.com/post/212318608/researching-username-password-change-problems

Oct 12

errors and inability to tweet

 

http://status.twitter.com/post/211258987/responding-to-increased-errors-inability-to-tweet

Oct 7

Unplanned downtime

 

http://status.twitter.com/post/207018761/recovering-from-unplanned-downtime

 

Sept 10

site slowness

 

http://status.twitter.com/post/185079863/working-through-site-slowness

Sept 9

secure connection failed issues

 

http://status.twitter.com/post/183975122/secure-connection-failed-issues

 

August 24

unexpected service interruption

 

http://status.twitter.com/post/170695014/we-are-responding-to-an-unexpected-service-interruption

August 16

Oauth and API problems

 

http://status.twitter.com/post/164410057/trouble-with-oauth-and-api-clients

August 15

unexpected downtime

 

http://status.twitter.com/post/163603406/working-on-unexpected-downtime

August 11

Site outage

 

http://status.twitter.com/post/160693237/responding-to-site-downtime

August 6

Site is down

DOS attack

http://status.twitter.com/post/157160617/site-is-down

http://status.twitter.com/post/157191978/ongoing-denial-of-service-attackhttp://status.twitter.com/post/157191978/ongoing-denial-of-service-attack

August 2

Search Down

problem coming from migrating data centers

http://status.twitter.com/post/44516325/twitter-search-temporarily-down

 

July 10

site latency

widespread

http://status.twitter.com/post/139238308/working-on-site-latency

July 5

restoring accidentially suspended accounts

 

http://status.twitter.com/post/136164828/restoring-accidentally-suspended-accounts

 

June 15

Outage

problem w/ maintenance by provider

http://status.twitter.com/post/124145031/maintenance-window-tonight-9-45p-pacific

 

May 30

unscheduled downtime

fatal software error

http://status.twitter.com/post/115523264/unscheduled-downtime

May 28

unable to create new accounts

captcha problem

http://status.twitter.com/post/114566780/unable-to-create-new-accounts

May 27

site latency

 

http://status.twitter.com/post/113959453/working-through-site-latency

May 27

Unplanned downtime

 

http://status.twitter.com/post/113891094/recovering-from-unplanned-downtime

May 22

search down

 

http://status.twitter.com/post/111769727/search-temporarily-down

May 21

robot errors

 

http://status.twitter.com/post/111054487/fixing-robot-errors

May 20

user search unavailable

 

http://status.twitter.com/post/110639419/user-search-temporarily-unavailable

May 14

unplanned downtime

 

http://status.twitter.com/post/107824532/unplanned-downtime

May 8

latency issues

resulting from a scheduled site maintenance

http://status.twitter.com/post/105202075/back-from-site-maintenance-working-on-site-latency

 

Apr 28

elevated error rate

fail whales

http://status.twitter.com/post/101237008/fixing-the-elevated-error-rate

Apr 13

slow load times and high error rates

 

http://status.twitter.com/post/95787359/responding-to-slow-load-times-and-high-error-rates

Apr 9

high latency

also fb not updating

http://status.twitter.com/post/94536362/twitter-com-is-experiencing-high-latency-were-also

Apr 7

high site errors; downtime/load issues

 

http://status.twitter.com/post/93850673/update-on-delivery-delays-errors

Apr 6

maintenance (no advance warning); downtime

 

http://status.twitter.com/post/93641925/one-hour-maintenance-starting-at-5-45p-pacific

Apr 6

errors; downtime

fail whales, robot pages; missing tweets

http://status.twitter.com/post/93501130/working-through-some-errors-this-morning

Apr 3

errors; downtime

fail whales, robot pages

http://status.twitter.com/post/92659539/recovering-from-errors-this-morning

 

Mar 16

unplanned maintenance

widespread slowness

http://status.twitter.com/post/87009894/unplanned-maintenance

Mar 4

problems logging in

 

http://status.twitter.com/post/83602310/problems-logging-in

Mar 2

power failure

degraded performance

http://status.twitter.com/post/82874378/power-failure-this-morning

 

Feb 18

latency issues

very long load times

http://status.twitter.com/post/79456053/working-on-site-latency-issues

Feb 14

downtime

db problem

http://status.twitter.com/post/78228774/back-from-maintenance-mode

Feb 11

Site down

db problem

http://status.twitter.com/post/77438630/site-back-up

 

Jan 20

site slow

slow load times

http://status.twitter.com/post/71824634/slowness

Jan 16

downtime

notified user of potential for more downtime

http://status.twitter.com/post/70991844/twitter-downtime

 

Dec 17

timeline delays and missing tweets

 

http://status.twitter.com/post/287676075/known-issues-timeline-delays-and-missing-tweets

Dec 10

problem posting tweets to FB

problem resulting from FB latency issues

http://status.twitter.com/post/277958642/not-all-tweets-from-facebook-app-being-posted-to

 

Nov 5

missing mentions

 

http://status.twitter.com/post/234412987/missing-some-mentions

 

Oct 28

no dmsg emails

 

http://status.twitter.com/post/226186595/not-receiving-emails-for-direct-messages

Oct 15

timelines 0.5h behind

 

http://status.twitter.com/post/214053142/timelines-currently-30-minutes-behind

Oct 8

timeline delays

bug

http://status.twitter.com/post/207632462/timeline-delays-this-morning

 

Sept 16

missing tweets

bug

http://status.twitter.com/post/189862465/tweets-from-users-you-follow-may-be-missing-from-your

Sept 14

missing tweets for some

 

http://status.twitter.com/post/187786359/missing-tweets-from-some-users

Sept 4

short delivery delays

 

http://status.twitter.com/post/179752377/working-on-short-delivery-delays

Sept 2

some tweets & followings delayed

small subset?

http://status.twitter.com/post/178076369/some-tweets-and-followings-delayed

 

August 12

timeline delays

 

http://status.twitter.com/post/161638570/working-on-timeline-delays

 

July 28

missing followers for new users

 

http://status.twitter.com/post/151217980/working-on-missing-followers-for-recently-joined-users

 

June 29

viewing other people followers/following disabled

bug

http://status.twitter.com/post/132761078/viewing-other-peoples-followers-and-followings

June 16

unable to find new users

 

http://status.twitter.com/post/124832153/working-to-get-new-users-into-find-people

June 12

search delay

new tweets not being picked up by search

http://status.twitter.com/post/122606485/search-delay

June 3

delayed followings

resulting from spam attack

http://status.twitter.com/post/117482837/delayed-followings

 

May 13

timeline delays

hardware failure

http://status.twitter.com/post/107561169/temporary-timeline-delays

May 4

search running behind

search not processing real-time

http://status.twitter.com/post/103533181/search-running-behind

 

Apr 22

data inconsistencies

bug

[still being fixed on the 27th]

http://status.twitter.com/post/99180872/tracking-down-data-inconsistencies

Apr 22

missing user images

 

http://status.twitter.com/post/98960090/missing-user-images

Apr 14

delayed search results

 

http://status.twitter.com/post/96196695/search-results-are-delayed-about-20-minutes

Apr 10

missing updates

 

http://status.twitter.com/post/94970050/were-working-to-resolve-an-issue-with-some-missing

Apr 6

missing avatars and dmsgs

 

http://status.twitter.com/post/93589702/missing-user-icons-avatars-and-direct-messages

Apr 2

not finding self in people search

bug

http://status.twitter.com/post/92334992/not-finding-yourself-in-people-search

 

Mar 18

missing tweets

db inconsistency, etc.

http://status.twitter.com/post/87625680/some-users-experiencing-missing-tweets

Mar 16

Delays on following and dmsgs

 

http://status.twitter.com/post/86986973/some-delays-on-followings-direct-messages

Mar 12

missing updates & actions

 

http://status.twitter.com/post/86067236/some-missing-updates-actions

Mar 11

inconsistencies

data inconsistencies (msg, counts, other data)

http://status.twitter.com/post/85644965/update-on-inconsistencies

Mar 9

inbound sms delay

 

http://status.twitter.com/post/84921942/inbound-sms-delay

 

Feb 6

inconsistent follower/following counts

 

http://status.twitter.com/post/76219963/delays-in-posting-text-messages

Feb 6

txt msg posting delays

problem w/ provider

http://status.twitter.com/post/76219963/delays-in-posting-text-messages

Feb 2

Missing updates

 

http://status.twitter.com/post/75182201/missing-updates-were-bringing-them-back

Feb 2

missing self

new users missing from search

http://status.twitter.com/post/75102341/unable-to-find-yourself

 

Jan 30

follower/following counts wrong

due to replication lag

http://status.twitter.com/post/74360199/were-looking-into-inconsistencies-with

Jan 19

slow search

search fell behind realtime due to maintenance

http://status.twitter.com/post/71697063/search-behind-realtime

Jan 8

Delivery delays

tweets slow to appear in the timeline

http://status.twitter.com/post/69184677/catching-back-up

Jan 6

Delivery delays

tweets slow to appear in the timeline

http://status.twitter.com/post/68751921/delivery-delays

 

That said, a clear picture of the Page Load Time experience felt by the Twitter product’s user base quickly emerged.

Approximately 14% of all days in the year experienced delays and disruptions, directly altering the Page Load Time of the product. And, another ~10% of the year’s days experience pages loading with missing information, resulting in a total number of days experiencing disruption at around 24% of the year or 86 days! (note: there may be some day overlap that is not taken into account in these numbers)

02_twitter-bad-days

Note: Data for December is complete (only goes through December 21, 2009)

Should Do & A Clear Flight Path

When using Twitter, tweets, responses, searches can and sometimes do occur quickly and without incident. However, with such consistency of problematic service, fail whales, site latency, etc. Twitter earns no more than a value of 0 for Page Load Time; but with a clear path to improvement…

  • first, focus on the reliability of the Page Load, drastically reducing downtime,
  • then, focus on the missing data and other inconveniences, some of which are touched upon in my table of notes above.

Next…

Over the next several weeks I will be providing real-world examples of Page Load Time values…

Poor Load Time (value 0) [Twitter, Twine]
Delayed Load Time (value 0.5) [Conversation Pieces]
Prompt Load Time (value 1) [Facebook]

Subscribe now (click here) to make sure you don’t miss any part of this series exploring the Usability and Page Load Time of Quick-UX, the quick and easy method of generating quantifiable and comparable metrics representing the understanding of the overall User Experience of a product, as well as other insightful posts from The Product Guy.

Enjoy, Discuss & Tweet!

Jeremy Horn
The Product Guy

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On the Page Load Time of Quick-UX

image There are some products out there (Twitter comes to mind) that could not possibly have an easier to use interface coupled with a simpler purpose (to say "what’s happening"). However, simple purpose and simple interface are not all that constitute a product’s Usability.

A company can have the best product around, but if the pages are too sluggish, if the product suffers recurring outages, if the user-product interaction is varied and inconsistent, the product’s overall Usability can, and does, suffer.

Quick-UX provides for the rapid, simple and quantifiable assessment of a product’s User Experience (UX). Among the various components that define a product’s Usability, as well as Quick-UX‘s, are…

Accessibility,
Consistency,
Recognition,
Navigation, and
Page Load Time.

In answering the question of Usability, "Can I use it?" the sub-category of Page Load plays an instrumental part. Page Load, often obfuscated or connected with other perceived causes of a product’s dissatisfaction, ultimately, either positively or negatively, presents an unquestionable influence on a product’s Usability.

The more engaged a user is with a website, the more they are able to interact, the more they can interact. The slower the website, the slower the rate and capability to engage.

Think of the last time you were shopping online when you made a purchase. Where you able to rapidly get to and purchase the product you sought? The answer most likely is yes. Now, think of the last time you visited a shopping website, where the pages were slow to load. Did you make a purchase? Most likely, the resounding takeaway characteristic you can recall today is one of frustration, in navigating, in seeking, that drove you to other websites — that facilitated your decision process through their greater Usability, and responsiveness.

If the user can forget what they were doing, due to sluggish responsiveness for actions taken in a textfield, the Page Load Time is too slow. The slower a page, the more opportunity a user has to be distracted by other websites, tabs, in-office activities, that can easily pull them from the initial web product.

The perceptions of acceptable Page Load Time are always changing. As the Internet and web continually accelerate, so too do people’s expectations regarding what they consider, ‘instant’ or ‘slow.’ At one point, over dial-up, ‘instant’ was many seconds, or even a minute, but today, a second is nearly ‘instant’, and many seconds is mostly unusable.

Assessing the Page Load Time variable requires very little of your time. ;-) However, I do recommend that you average at least a few data points over the course of a day or days to make sure you have an accurate sense of the normal product responsiveness.

  • If the product typically loads the information promptly (within acceptable expectations) then the Page Load Time variable is assigned the value of 1.
  • If the product exhibits the occasional, inconsistent delays, use 0.5.
  • And, if the product (like Twitter) has frequent and long delays (including outages) the value for Page Load Time variable is 0.

Over the next several weeks I will be providing real-world examples of Page Load Time values…

Poor Load Time (value 0) [Twitter, Twine]
Delayed Load Time (value 0.5) [Conversation Pieces]
Prompt Load Time (value 1) [Facebook]

Subscribe now (click here) to make sure you don’t miss any part of this series exploring the Usability and Page Load Time of Quick-UX, the quick and easy method of generating quantifiable and comparable metrics representing the understanding of the overall User Experience of a product, as well as other insightful posts from The Product Guy.

Enjoy, Discuss & Tweet!

Jeremy Horn
The Product Guy

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Can I use it? Evaluating Usability through Quick-UX.

user-useit The first of the 3 primary components of Quick-UX, of which I will be discussing in greater depth, is the one of Usability. Put simply, Usability is a measure of how easy something is to use.

In sticking with the primary goals of Quick-UX (quick assessment for summary, directional guidance, and quantitative comparison) the variables constituting the minimal representative subset for Usability are…

  • Accessibility,
  • Consistency,
  • Recognition,
  • Navigation, and
  • Page Load Time.

Accessibility

Accessibility is the measure of how many differently skilled/abled types of people (including individuals with disabilities) in varying locations (e.g. mobile web) can make use of a given product. There exist many, very thorough, guidelines for determining the degree to which a product adheres to accepted accessibility standards. However, many can be very complex and time-consuming, also requiring the study of a good deal of the underlying code — much of which goes against the goals of the ‘quick’ part of Quick-UX.

I use a robust (and free) proxy for quickly assessing a product’s Accessibility through the use of the Functional Accessibility Evaluator (fae) link. The fae’s resultant scores are averages which, in turn, are normalized to a range from zero to one to represent the value for Quick-UX‘s Accessibility variable.

Consistency

Consistency is a fundamental component of Usability. The less learning a new user has to do to use a product the more usable is that product. Products should not have multiple interface elements, page layouts, or content that are used for the same purposes, but vary depending on how the user got their or where they are currently looking.

For example, if the product/site is in the travel industry and the site often references ‘travel search engines,’ a consistency that can grow confusing (inconsistent) is when the language that describes the same engines varies from instance to instance, from ‘engines’ to ‘tse’s,’ to ‘search travel engines,’ etc.

The determining of the value for the Consistency variable is done through the brief surveying of the product, and assigning a…

  • 1 if there are no apparent inconsistencies,
  • 0.5 if only minor, non-intrusive inconsistencies are found,
  • 0 if there exist inconsistencies on major element(s) or a majority of minor elements. Inconsistencies on major elements lead to immediate confusion and second guessing information being conveyed.

Recognition

The measure of the Recognition and intuitiveness of a product conveys how easily an average user of a product can immediately grasp how to use it. When evaluating this Usability variable remember… YOU are NOT an AVERAGE user. The Recognition variable is assessed from the perspective of an average user and is assigned a value of…

  • 1 if the interface and product, in general, feels familiar and is easy to use,
  • 0.5 if some poking, finesse, and interaction are required before the user will be able to gather his or her bearings in the use of the product,
  • 0 if the average user will have clear difficulty understanding (1) how to use the product and (2) what the product is trying to communicate.

Navigation

Evaluating the Navigation variable as it relates to Usability (and Quick-UX) also includes, in addition to site navigation, the review of the site’s flow, transitions, interactivity, and clear communication of progress. If a user can’t figure out how to get from point A to point B, or is not presented with clear information as to how he or she got to point C or that there remain points D through Z to still travel, the overall Usability of the product can be sorely damaged.

The Navigation variable is assigned the value of…

  • 1 if the product presents a straightforward decision process, leveraging animated transitions when appropriate, providing clear feedback, and communicating progress within each multi-stage task,
  • 0.5 if the two following conditions are met:
  1. occasional, but easily correctable, mis-steps in accomplishing tasks and/or completing processes occur, and
  2. there exists a visible current progress indicator for all multi-step tasks,
  • 0 if any of the following scenarios occurs with frequency:
    • resultant Interaction or other resultant event occurs contrary to the desired decision path,
    • surprised by result of interaction, or
    • no communication of progress, flow, or navigation.

Page Load Time

There are some products out there (Twitter comes to mind) that could not possibly have an easier to use interface coupled with a simpler purpose (to say what you are doing) that are frequently rendered barely, or completely, unusable due to entirely unacceptable product responsiveness.

A company can have the best product around, but if the pages are too sluggish, they can achieve a real pain-point in the overall user experience, rendering a product unusable.

Assessing the Page Load Time variable requires very little of your time. However, I do recommend you average at least a few data points over the course of a day, or days, to make sure you have an accurate sense of the normal product responsiveness.

  • If the product typically loads the information promptly (within acceptable expectations) then the Page Load Time variable is assigned the value of 1.
  • If the product exhibits the occasional, inconsistent delay, use 0.5.
  • And, if the product (like Twitter, at the current moment) has frequent and long delays (including outages) the value for Page Load Time variable is 0.

Usability. Quickly. Done.

The quantitative assessment of these variables are structured to provide a quick and painless method of evaluation to form a summary, directional guidance, and/or values that facilitate inter-product comparisons through the answering of the basic question…

Can I use it?

When answers to the above question of Usability is combined with…

Should I use it? (Usefulness)

Do I want it? (Desirability)

… the result is a product’s overall, repeatable, quantitative assessment of User eXperience.

Enjoy! (and discuss)

Jeremy Horn
The Product Guy